
Somehow I didn't need to disable SPU MLAA on this computer to get in game, CPU was 100% maxed out, getting 10~13fps on opening cut scene, which was unskipable for the first time, took me like 15 minutes to sit through it, and another 10 minutes of cut scene until I get to the first playable section.
GOD OF WAR ASCENSION CUTSCENES WINDOWS 10
PC2: i5-3570K, 1660 super, 16G Ram, 6 years old Intel Sata SSD in Raid 0, Windows 10 Professional Disable SPU MLAA + Accurate RSX Reservation Access is the only reliable combination for me to get in game. Side note, I somehow able to get in game once without disabling SPU MLAA, with 200% scaling, played for a short while until it crashes. Resolution scaling doesn't seem working, similar to GOW3, setting 200~300% scaling still gets the same low res graphics, and actually much more jaggy look worse than 100%, and framerate is much lower, and anything higher than 100% scaling would also likely cause "out of video memory" error after playing a while. kind of playable, but definitely not as smooth as on the PS3.
GOD OF WAR ASCENSION CUTSCENES PLUS
PC1: i9-10900K stock, 1080Ti, 32G Ram, Samsung 970 Evo Plus SSD, Windows 10 Home.įramerate is anywhere from 20 to 60, with 40~60% CPU usage and 25% GPU usage. I had previously been stuck at black screen after the Santa Monica Studio logo.Ġ.0.11-10648, Vulkan, frame limit 60, everything else is mostly default What ended up working for me isĮnable "Accurate RSX Reservation Access" on debug tab: Tried suggested solution but NOT Helping:-įinally able to get in game with example config found on YouTube. => Hanging/Freezing = after 10min gameplay => Hanging/Freezing = after 15min gameplayĭefault setting & Res. => Hanging/Freezing = after 1.5h gameplayĭefault setting & Res. => Hanging/Freezing = after 30min gameplayĭefault setting & Res. scale= 100% ( windowed 720p)ĭefault setting & Res. RPCS3 = SSD/NVMe & Backup = SSD/NVMe => Very Video out of MEM problems: -ĭefault setting & Res. RPCS3 = SSD/NVMe & Backup = SHDD => Fast speed (after multiple run) RPCS3 = SSD/NVMe & Backup = HDD => Normal speed (sometime Loading blackscreen + Hanging/Freezing)

RPCS3 = HDD & Backup = HDD => Very Slow (Loading blackscreen)

Random Crashes/Hanging/Freezing issues Compiling Shader:.

# default setting (resolution scale= 150% 1080p). Finally beaten the game from start to finished with minor crashes/hanging/freezing.
